Following is a selection of spaceframes usable in campaigns focused on civilizations other than the Federation. Other Star Trek Adventures supplements provide additional non-Federation spaceframes.
LAUNCH YEAR: 2257
OVERVIEW: The Klingon fleets of the mid-23rd century were a scattered collection of individual House fleets up until the late 2250s. After the ascension of Chancellor L’Rell of House Mo’Kai, the Klingon Empire began a concerted fleet reconstruction effort, consolidating military power with the Klingon Defense Force. Central to this was a ship design presented by the Chancellor as a new symbol of Klingon unity: this design would become known as the D7 Battlecruiser, and it would remain as the cornerstone of Klingon military might in space for decades to come. CAPABILITIES: The D7 continues the long design traditions of the KDF by having a command pod at the end of a long detachable boom that connects to the engineering hull. With the primary purpose of the D7 being war, the weapon systems on board had top priority for the use of internal volume. Two separate photon torpedo launchers provide the spaceframe’s primary destructive capabilities.
REFITS AND VARIANTS: Refits for the D7, and its successor the K’t’inga-class depended greatly on if it was in service to the KDF or a Great House. One major development was the reintroduction of cloaking to the fleet in 2269.
SUGGESTED MISSION PROFILES: Battlecruiser, Strategic and Diplomatic Operations, Reserve Fleet.
NAMING CONVENTIONS: Klingon vessels have little in the way of standard naming conventions. Each House has its own traditions, as does the KDF.
NOTABLE EXAMPLES: I.K.S. Devisor, I.K.S. Gr’oth, I.K.S Klothos
Starship
TRAITS: Klingon Starship, D7 class, Symbol of Klingon Unity
SCALE: 4
Systems
COMMS 07
COMPUTERS 07
ENGINES 08
SENSORS 06
STRUCTURE 08
WEAPONS 09
Departments
COMMAND –
CONN +1
ENGINEERING –
SECURITY +2
MEDICINE –
SCIENCE –
Weapons
Disruptor Cannons
Phaser Banks
Photon Torpedoes
Tractor Beam (Strength 3)
Talent
RUGGED DESIGN: See page 225.
LAUNCH YEAR: 2280
OVERVIEW: Before K’tinga discovered the Romulan treachery with trading faulty cloaking devices, the engineers in the KDF began designing a starship capable of using the faulty cloaking device as is. It was determined that a bird-of-prey design similar to the Vo’n’talk class would provide the ideal form for the new vessel, and the first B’rel launched in 2280.
CAPABILITIES: The forward command pod contains the bridge and large captain’s quarters that contained an area dedicated to either a targ-pit or gagh breeding tub so the commanding officer may always have fresh food. The majority of the small crew lived and worked in the engineering hull. The power generated from the multistage fusion reactors give the class an impressive sublight acceleration and a top warp velocity of 9.9 for a short duration. While the cloak is active, the drain on power is extreme, and cruising warp velocities are reduced to warp 5.
REFITS AND VARIANTS: Engineers continued to improve the cloaking devices through the 23rd and early 24th centuries, allowing for greater warp speeds while cloaked. Improvements to weapons systems and targeting arrays were also prioritized.
SUGGESTED MISSION PROFILES: Crisis and Emergency Response, Patrol, Tactical Operations.
NAMING CONVENTIONS: Klingon vessels have little in the way of standard naming conventions. Each House has its own traditions, as does the KDF.
NOTABLE EXAMPLES: I.K.S. Che’Ta’, I.K.S. Ki’tang, I.K.S. Rotarran
Starship
TRAITS: Klingon Starship, Bird of Prey, B’rel class, Agile Raider
SCALE: 3
Systems
COMMS 08
COMPUTERS 07
ENGINES 09
SENSORS 07
STRUCTURE 07
WEAPONS 09
Departments
COMMAND –
CONN +1
ENGINEERING –
SECURITY +2
MEDICINE –
SCIENCE –
Weapons
Disruptor Cannons
Photon Torpedoes
Tractor Beam (Strength 2)
Talents
CLOAKING DEVICE: See page 220.
FAST TARGETING SYSTEMS: See page 223.
Special Rule
LANDING GEAR: See page 196.
LAUNCH YEAR: 2367
OVERVIEW: Peace with the Federation and the static border with the Romulan Star Empire during the first half of the 24th century led the KDF to become complacent with battle cruiser design. With some stunning tactical defeats with the Gorn Hegemony, the Chancellor ordered the KDF to design a new vessel, impressive enough to be a flagship for the Empire. Rapid advancements in warp core design, computer technology, and sensor systems from the Empire’s friendship with the Federation meant the design of the Vor’cha class kept undergoing revisions.
CAPABILITIES: The Vor’cha continues the tradition of the KDF having its battle cruisers consist of a command pod at the end of a long boom and an engineering hull. The Vor’cha could separate just the command pod. The engineering hull also has a ‘flying bridge’ in a triangular section that can take over command and control functions from the forward bridge. Other weapon systems installed include disruptor cannons on the warp nacelles, two torpedo tubes in the command pod, two tubes in the engineering hull, and two tubes straddling the shuttle bay. Each Vor’cha-class vessel could accommodate nearly 2,000 warriors.
REFITS AND VARIANTS: The KDF debated the priority for the first refit cycle of the Vor’cha class. While some generals felt that additional subspace communication relays and boosted transmission strength was needed for properly utilizing this class against enemies as advanced as the Dominion, others felt that all problems can be solved with the installation of additional disruptor cannons.
SUGGESTED MISSION PROFILES: Battlecruiser, Strategic and Diplomatic Operations, Strategic and Diplomatic Operations, Tactical Operations.
NAMING CONVENTIONS: Klingon vessels have little in the way of standard naming conventions. Each House has its own traditions, as does the KDF.
NOTABLE EXAMPLES: I.K.S. Bortas, I.K.S. Qu’Vat, I.K.S. Vor’Nak
Spaceframe Statistics
Starship
TRAITS: Klingon Cruiser, Vor'cha class, Formidable Reputation
SCALE: 5
Systems
COMMS 09
COMPUTERS 09
ENGINES 10
SENSORS 09
STRUCTURE 10
WEAPONS 10
Departments
COMMAND +1
CONN —
ENGINEERING —
SECURITY +2
MEDICINE —
SCIENCE —
Weapons
Disruptor Cannons
Disruptor Banks
Photon Torpedoes
Tractor Beam (Strength 4)
Talents
CLOAKING DEVICE: See page 220 of the core rulebook.
FAST TARGETING SYSTEMS: See page 223 of the core rulebook.
Special Rule
ABUNDANT PERSONNEL: See page 196 of the core rulebook.
LAUNCH YEAR: 2260
OVERVIEW: For the hundred years since the Earth-Romulan War, the Empire had continued to improve its weapon systems and ship building capabilities. Covert acquisition of duotronic technology from the Federation meant a new generation of warbirds would need to be built. The Romulan Senate gave approval to the Imperial Navy’s design that harkened back to the older birds-of-prey used against the Coalition of Planets, with the first leaving Romulus orbit in late 2265, and first being seen by the Federation in 2266. The T’Liss class would continue to be manufactured by the Empire into the early 24th century.
CAPABILITIES: T’Liss class birds of prey are larger vessels than their older counterparts. Four decks and crewed by 170, the vessel is both compact and uses much of its habitable space efficiently through shared bunks in officer and enlisted quarters. This highly compact habitable space is needed as the powerful plasma torpedo system takes up nearly half the internal volume of the vessel, with a significant percentage of the remaining space taken by the ship’s paired matter/antimatter warp cores and dual fusion reactors. The ship also used a small and effective cloaking device that was tied into the vessel’s shield emitters to reduce power demands.
REFITS AND VARIANTS: Romulan engineers continually improved the power output of their matter/antimatter reactors and reduced the power needs of the plasma torpedo system to the point that only a single reactor was needed.
SUGGESTED MISSION PROFILES: Espionage/Intelligence, Pathfinder and Reconnaissance, Tactical Operations, Technical Testbed.
NAMING CONVENTIONS: T’Liss warbirds are named after powerful senators the navy wished to gain favor with, and concepts of martial prowess.
NOTABLE EXAMPLES: Brak’en, D’tervik, Tovarek
Starship
TRAITS: Romulan Starship, T’Liss class, Bird of Prey, Experimental
SCALE: 4
Systems
COMMS 06
COMPUTERS 08
ENGINES 07
SENSORS 09
STRUCTURE 07
WEAPONS 09
Departments
COMMAND –
CONN +1
ENGINEERING +1
SECURITY_+1
MEDICINE –
SCIENCE –
Weapons
Disruptor Banks
Plasma Torpedoes
Tractor Beam (Strength 3)
Talent
CLOAKING DEVICE: See page 220.
Special Rule
PROTOTYPE: The cloaking device employed on this vessel has some notable limitations. The vessel cannot travel at warp while cloaked, and the difficulty of the task roll to activate the cloak increases to 3.
LAUNCH YEAR: 2350
OVERVIEW: The Romulan Empire kept to itself through the first half of the 24th century, continually expanding its borders away from the Federation. Using ideas gleaned from the Klingon Empire’s trade of D7s in the late 2260s and further native technological advances, the Empire produced the D’Deridex class warbird beginning in 2350. The D’Deridex was successful enough that the Empire continued to produce it until the shipyards capable of building them were destroyed in the Romulan supernova.
CAPABILITIES: The massive spaceframe utilizes two different types of warp coil design. At each side standard warp nacelles and coils produce the warp field, but monopolar subspace field generators installed across the dorsal and ventral ‘wings’ of the vessel provide stability while at high warp velocities. This class is the first vessel of its size to be powered by an artificial quantum singularity, essentially a subspace compressed mass replicating a black hole on a small scale. The immense amount of power this can produce is augmented by standard fusion reactors and allows the ship to move at speeds of warp 9.6, and warp 6 even while under cloak.
REFITS AND VARIANTS: Refits leading into the Dominion War saw improvements to weapon and sensor systems. Plans for improving the quantum singularity reactor were begun in the 2380s but halted with the destruction of the Romulan star system.
SUGGESTED MISSION PROFILES: Battlecruiser, Multirole Explorer, Espionage/Intelligence, Tactical Operations, Technical Testbed.
NAMING CONVENTIONS: D’Deridex names include famous starship commanders from Romulan history and important Imperial worlds.
NOTABLE EXAMPLES: Devoras, Haakona, T’Met
Starship
TRAITS: Romulan Starship, D'Deridex class, Imposing
SCALE: 7
Systems
COMMS 08
COMPUTERS 09
ENGINES 10
SENSORS 10
STRUCTURE 11
WEAPONS 09
Departments
COMMAND +1
CONN –
ENGINEERING +1
SECURITY +1
MEDICINE –
SCIENCE –
Weapons
Disruptor Banks
Plasma Torpedoes
Tractor Beam (Strength 5)
Talent
CLOAKING DEVICE: See page 220.
Special Rule
ABUNDANT PERSONNEL: See page 196.
LAUNCH YEAR: 2374
OVERVIEW: With the D’deridex-class warbird approaching two decades old, the Romulan Empire began prototyping a new warbird design. The success of these early vessels in the Shackleton Expanse, and then as assault ships against the Breen Confederacy during the Dominion War, led to large-scale production in 2376. Refit plans were scrapped as Praetor Shinzon took control of the Empire. After his defeat, the Imperial Navy wished to focus on rebuilding its forces but the shipyards capable of producing the new warbird were destroyed in the Romulan supernova, and it is uncertain if this class will resume production.
CAPABILITIES: The Mogai was powered by an artificial quantum singularity, providing ample power for all primary systems and allowing cruising speeds of warp 7.1, and even with the cloaking device active, warp 6.8. Enough mass was forced into the singularity to allow normal operations for up to four years, but extra mass was collected via ramscoops along the leading edges of the vessel’s wings.
REFITS AND VARIANTS: The Imperial Navy had planned on improving the class’s subspace communication gear to range further from the Imperial core, but these plans were shelved.
SUGGESTED MISSION PROFILES: Battlecruiser, Espionage/Intelligence, Pathfinder and Reconnaissance, Tactical Operations, Technical Testbed.
NAMING CONVENTIONS: Mogai-class vessels take their names from sea birds found across the Empire, as well as influential families who lost children during the Dominion War.
NOTABLE EXAMPLES: Valdore, Aethra, Terrinex
Spaceframe Statistics
Starship
TRAITS: Romulan Starship, Mogai class, Warbird
SCALE: 5
Systems
COMMS 09
COMPUTERS 09
ENGINES 10
SENSORS 10
STRUCTURE 10
WEAPONS 10
Departments
COMMAND —
CONN +1
ENGINEERING +1
SECURITY +1
MEDICINE —
SCIENCE —
Weapons
Disruptor Banks
Plasma Torpedoes
Tractor Beam (Strength 4)
Talent
CLOAKING DEVICE: See page 220 of the core rulebook.
LAUNCH YEAR: 2348
OVERVIEW: Designed and built during the middle of the long Federation-Cardassian War of the mid-24th century, the Galor-class cruiser was meant to be the answer to the effective Starfleet Ambassador- and Excelsior-class vessels common along the frontier. Sacrifices in the design had to be made as the Union lacked the same shipbuilding facilities as the Federation. These cruisers were rarely seen alone, and often in small squadrons of three to five. Through two wars, the Galor and her sister classes were the backbone of the Cardassian Central Command.
CAPABILITIES: Simplicity, ease of maintenance and construction, and having as small of a logistics need as possible were all important when the Galor was designed. These cruisers do not have a torpedo system installed, as Central Command felt wasting antimatter on weapons would limit the number of starships they could produce. Instead, this class utilized two separate energy weapon systems: phaser arrays spread across the outer hull and a heavy forward mounted disruptor emitter.
REFITS AND VARIANTS: Central Command issued orders after the class came into service to improve the weapon systems with any captured technology. During the Dominion War, this focus changed to improvements to the outer hull and warp propulsion.
SUGGESTED MISSION PROFILES: Espionage/Intelligence, Pathfinder and Reconnaissance, Patrol, Reserve Fleet, Tactical Operations, Technical Testbed.
NAMING CONVENTIONS: Galor class cruisers take their names from famous war leaders of Cardassia’s past, important cities on Cardassian Prime, and war heroes.
NOTABLE EXAMPLES: Aldara, Prakesh, Reklar
Starship
TRAITS: Cardassian Starship, Galor class
SCALE: 4
Systems
COMMS 08
COMPUTERS 08
ENGINES 09
SENSORS 07
STRUCTURE 08
WEAPONS 09
Departments
COMMAND +1
CONN –
ENGINEERING +1
SECURITY +1
MEDICINE –
SCIENCE –
Weapons
Phaser Banks
Disruptor Spinal Lance
Tractor Beam (Strength 3)
LAUNCH YEAR: 2350
OVERVIEW: By the mid-24th century, the Ferengi Alliance had expanded across multiple sectors. The vast range of societies and species it encountered meant the Alliance, while heavily centralized in the Ferenginar system, had to maintain the ever-growing trade lanes as well as ensure the markets would stay linked to the homeworld, through free trade or by force. The Ferengi Congress of Economic Advisors levied a tax on all non-Ferengi economic activity to begin construction of the D’Koraclass marauder. Ferenginar had no active force like Starfleet, but the Congress would provide a letter of marque to any free trader willing to captain and crew a vessel for the good of the Alliance. D’Kora marauders quickly became a symbol of the Ferengi Alliance across the Alpha and Beta Quadrants, feared for their weaponry and the economic exploitation that would occur in their presence.
CAPABILITIES: The D’Kora needed a large amount of its internal volume as mission adaptable space, but the vast majority of commanding officers used this space as cargo storage. The standard production vessel included a unique system tied to the vessel’s warp coils. If these warp coils were purposely put out of alignment and charged, the plasma could be discharge as a powerful electromagnetic pulse, disrupting a hostile ship’s systems and defensive shielding, and, in a best case, render the other ship powerless and available for acquisition.
REFITS AND VARIANTS: The Ferengi Alliance stayed out of the Dominion War except for arms sales to both sides. Trading in war zones can be hazardous to the safety of one’s ship, thus the Alliance put forth a rare regulation to improve the marauder’s shielding, structural integrity fields, and other safety equipment.
SUGGESTED MISSION PROFILES: Espionage/Intelligence, Pathfinder and Reconnaissance, Tactical Operations, Technical Testbed.
NAMING CONVENTIONS: D’Kora-class marauders take names from their commanding officers or their loved ones, or the limited liability companies they are owned by.
NOTABLE EXAMPLES: Damsel, Krayton, Kreechta
Starship
TRAITS: Ferengi Starship, D’Kora class, Marauder, The Best Latinum Can Buy
SCALE: 5
Systems
COMMS 09
COMPUTERS 08
ENGINES 10
SENSORS 09
STRUCTURE 10
WEAPONS 07
Departments
COMMAND +1
CONN –
ENGINEERING +1
SECURITY –
MEDICINE –
SCIENCE +1
Weapons
Phaser Banks
Electromagnetic Cannon
Disruptor Banks
Tractor Beam (Strength 4)